Flaming Stream
common · ironclad · spell · Prior Jan 31st, 2018Open in wiki
5
Flaming Stream![Flaming Stream](https://cdn.sanity.io/images/5hlpazgd/production/ddb6a93edb0a1ac23e36037ae73a5b6f61b74e39-512x512.png?auto=format&fit=max&w=300&q=90)
Deal 1‑3 damage to all enemy units in a target unit’s column and push them back
![common](/assets/images/card/rarity_common_1.png)
5
Flaming StreamDeal 1‑4 damage to all enemy units in a target unit’s column and push them back
![common](/assets/images/card/rarity_common_2.png)
5
Flaming StreamDeal 2‑4 damage to all enemy units in a target unit’s column and push them back
![common](/assets/images/card/rarity_common_3.png)
5
Flaming StreamDeal 2‑6 damage to all enemy units in a target unit’s column and push them back
![common](/assets/images/card/rarity_common_4.png)
5
Flaming StreamDeal 3‑7 damage to all enemy units in a target unit’s column and push them back
![common](/assets/images/card/rarity_common_5.png)
Official changes
- Mana cost and ability decreased by 1.
- Preview this changeAbility damage increased by 1.
- Preview this changeAbility made so the push effect is executed before the damage.
- Preview this changeMana cost increased by 1 and ability made to deal consistent damage.
- Preview this changeMana cost decreased by 1.
- Preview this changeAbility made to remove range from pushback.
- (currently displayed)Deactivate this changeReleased with the game.
- Preview this changeMana cost decreased by 1.
Additional notes
Flaming Stream pushes back all units first, then deals damage to them. If a unit survives but was in front of a unit that doesn’t survive, it will be on the second tile from the back after Flaming Stream is used.